How are ratings calculated?
Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Rating levels
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
13 comments
So cute
1
Does the hard shield offer any protection, or is it a melee weapon of some type?
1
it comes pre-installed in the powered armour and takes up the left hand. it can be used to slap people
1
Thanks!
1
Found a solution thanks to SubSuper and Yankes on the discord. In the ExtraSprites.rul file Just copy and paste this line of code under the #ColourSharkos
- type: CSHARK_0.SPK
width: 320
height: 200
singleImage: true
files:
0: Resources/Armor/SharkSuits/Suit_M0.png
2
oh, sorry that i did not see that!
apparently mod.io does not give me notifs when people comment on my stuff
ill fix this ASAP
1
Heya I keep having a problem after so many sharkquanauts, the game just crashes when I go to their inventory giving me an error message saying OpenXcom has crashed: Sprite CSHARK_0.spk not found. Is there a way to fix this?
1
imagiane samekichi played this
1
I'd rather play with dolfins or orcas, coz they are nicer than sharks.
1
well...I mean..being nice wont win wars lol but then again orcas are terrifying themselves.
3
Yeah, orcas are cute but terrifying :)
3
Orcas throw their prey in the air for fun.
2
I'm Intrigued.
3
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