How are ratings calculated?
Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Rating levels
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
3 comments
OpenXcom Version: Extended 6.7.2 (v2020-10-24)
[ERROR] Error processing 'STR_NONE_UC' in armors: Missing battle corpse item(s).
To fix this problem just edit the armours.rul and change to this
- type: STR_NONE_UC
loftempsSet: [ 4 ]
corpseBattle:
- STR_CORPSE
1
IIRC this has been fixed by now. Sorry for the late reply. If it is still a problem, contact me on the forum or Discord. Details are now in the description.
1
Dig it, although it honestly scares the crap out of me.
1
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