OpenXcom

Reach: The Fall, a Halo mod for OpenXcom

Released (updated ago). Ranked 35 of 259 with 680 (0 today) downloads

Published by efrenespartano (mod ID: 1750438)

screen047.png
screen052.png
screen060.png
screen061.png
screen053.png
screen062.png
screen068.png
screen049.png
screen071.png

Reach: The Fall, a total conversion by the Inventorum Development Team for OpenXcom Extended

A small total conversion, focused on the Fall of Reach: a major battle in the Halo universe, fought on the fortress world. Six weeks of intense combat for the humankind's main military hub and one of the last human-controlled worlds.
#Halo Wars style mod - Created in 2014 by Diemaco for no good reason, improved and expanded in 2021-2022 by the Inventorum Development Team 'cause we love Halo

idt logo

You can join us at the IDT Discord!


Credits:
*efrenespartano: lead design, sprites and rulesets
*Filip H: beta tester, ideas and scripts
*Hans Woofington: beta tester, ideas and armor parts used in SPI paperdoll, ODST, army and marine fatigues paperdoll template.
*Ikhanad: lead design, Pedia entries text

-Meridian: ruleset reference, OXCE dev
-SupSuper: globe markers template, OXC dev
-Yankes: OXCE dev
-Warboy: OXC dev

*Alnoaht: beta tester
*BaileyJIII: menu backgrounds
*b1ackwolf: beta tester
*Bohemond: Unit Sprite Studio and Globe Editor tools
*bulletdesigner: original Pelican, Falcon, Shuttles tilesets (modified)
*Buscher: tester
*cfowler7: Evacuation mission background image
*CMP Staff: geoscape textures, terrain files
*Diemaco: T25 Plasma Pistol, Plasma Rifle, PR/I, T51, SRS99, M6C and M6C/SOCOM sprites and rulesets (modified)
*Drakon: tester
*Drages: Plasma and Needler hitAnimations
*Grand-Lobster-King: All Grunts paperdolls (modified to fit OXC size and palettes)
*InnerRyag & NRE Team: Jackal Shield Gauntlets, Sangheili & Jackal Corpse sprites, Plasma Grenade sprites (modified)
*Isaac Hannaford: conceptual art used on menu backgrounds
*Kael Schwabauer: testers
*Kenny Magnusson: conceptual art used on menu backgrounds
*Leflair: Kig-Yar, Sangheili, Unggoy spritesheet template, tester
*liberation: original region data ruleset
*LordHayabusa357: Marine report image
*Martin O'Donnell: original Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*Michael Salvatori: Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*ohartenstein23: SPI spritesheets template
*starslab: adapted Amiga fontset and ruleset
*Stephen Rippy: original Halo Wars soundtrack
*Tal'Raziid: tester
*Wallz2296: All Sangheili paperdolls (modified to fit OXC size and palettes)
*XCROSS: UI ruleset template


==================================================
######################
###### LICENSE: ######
######################

Halo Reach & Halo 3 © Microsoft Corporation. "Reach: The Fall" was created under Microsoft's "Game Content Usage Rules" using assets from Halo Reach and Halo 3, and it is not endorsed by or affiliated with Microsoft.

Xbox.com

This free mod is licensed under CC BY-NC-SA 4.0, with the exception of the copyrighted soundtrack assets and intellectual properties of the Halo franchise (concepts, enemies, weapons, conceptual art), belong to Microsoft. The IDT logo, made by us, is considered All Rights Reserved. This is, you can not use, share, adapt or modify it without our explicit consent. Any other content, created by the Inventorum Development Team members, contributed for free by the OpenXcom community members, and of course, adapted or reused from another projects is distributed under said license. You can share it for free (copy and redistribute the material in any medium or format) or adapt (remix, transform, and build upon the material). But you must give appropriate credit, provide a link to the license, and indicate if changes were made.

Creativecommons.org


Releases

FilenameSizeVersionAddedOptions
idt_reach_the_fall_v0.2.zip65.89mbv0.2

idt_reach_the_fall_v0.1.1.1.zip65.65mbv0.1.1 Open Beta

idt_reach_the_fall_v0.1.zip65.62mbv0.1 Open Beta

9 comments

Join the community or sign in with your gaming account to join the conversation:

Alexxxxard
Alexxxxard @alexxxxard

Cool mod! Really enjoyed of my spartans being killed XD

C
Cones2002 @cones2002

Been really enjoying it. What's the next step with this mod or has it finished development?

efrenespartano
efrenespartano @efrenespartano

The next step is to add more weapons and missions. We are currently working on a new, two-stage mission to replace the Spirits on Capital Ship assaults. Something like the Truth and Reconciliation mission!

Eventually, on the future, more Covenant units will appear, like Brutes and Hunters.

GlaiveSilver
GlaiveSilver @glaivesilver

I got linked this by some folks in my stream server, and I'm *seriously* loving it even though it's still super early in development. Really looking forward to seeing how this progresses!

efrenespartano
efrenespartano @efrenespartano

Tell your folks "thanks!" :D

The progress here is easier due the smaller scale. Our goal will be always a fun and fast paced game, focused on combat. So, don't worry about difficulty and intricate story arcs.

Go and make the Covenant pay for every inch of land in Reach!

TG
TheGreatSovietUnion @thegreatsovietunion

nice i love this im a big halo fan so im happy to see this :) keep up the good work

efrenespartano
efrenespartano @efrenespartano

We all are Halo fans here! Thanks for the kind comments. :D

OL
olivertanooki @olivertanooki

omg i squealed when i saw this i'm so excited!!

efrenespartano
efrenespartano @efrenespartano

Good hunting, Spartan!