OpenXcom

[OXCE] Hyper & Trajectory for OpenXcom

Released (updated ago). Ranked 116 of 246 with 353 (0 today) downloads

Published by greenscarf (mod ID: 780053)

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shotgun

[REQUIRES OXCE 6.5+]

A highly configurable mod for fast-paced XCOM experience. Graphic effects are purely cosmetic.

By adding vapor trail to projectiles, this mod merges these two key factors once seemed incompatible:

  • High Visibility
  • Fast Projectiles

weapon projectile and animation speeds are now blatantly fast; which is both time-efficient and visually appealing at the same time. example: rifle bullet speed is increased by x100 (2000); Helps with firing huge amounts of volley with automatic firearms.

currently hyper & trajectory supports

INSTALLATION

  1. unzip the folder attached below
  2. move it into documents/OpenXcom/mods (create one if there isn't)
  3. enable the mod in-game

The mod is split into two sections; 'hyperspeed' and 'trajectory'. Each handles projectile speed and projectile trajectory. Remove one if you only need one of the features.

MODDING

2021 04 08 007

hyper & trajectory is highly moddable and addable to any vanilla/modded contents. You could add or change values liberally to suit your gaming experience, or apply the mod to other mods.

also check in-mod documentations and ruleset reference nightly for more information

SPEEDS

bulletSpeed

Projectile velocity; default 0; vanilla fastest 20

explosionSpeed

Explosion/Animation playback speed; default 0; 2 for double speed

hitAnimation

Sprite id when rendering explosion/animation; -1 removes animation

VAPORS

vaporColorSurface determines color (see transparency.rul)
vaporDensitySurface size of vapor
vaporProbabilitySurface % if a vapor would be created; default 15

vapor colors are defined by [R, G, B, A]; and range from 0-16.

multiple vapor trails are also possible when using shotgunpellets as above video demonstrates;


CREDITS

OpenXcom Extended by @meridian

WHEN USING MOD

use the mod, change the mod, include the mod if you feel like; without permission.

mentioning will cool, tho. give me credit and I'm a happy person.

Releases

FilenameSizeVersionAddedOptions
hyper-trajectory-master.1.zip84.06kb1.0.1

hyper-trajectory-hardmode-expansion-master.zip64.38kb1.0.0

hyper-trajectory-master.zip44.41kb0.9.0

hyper-trajectory.zip2.14kb0.1.0

Comments

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S
Skybuck @skybuck

Interesting mod, adds trails and bullit speed, not yet sure how to modify bullit speed, maybe in game settings or maybe file, bullit speed can also work in openxcom if files moved, this mod is mostly ment for OpenXcom extended, there the trails work. Could especially be interesting on higher resolutions with higher battle scape resolution, haven't tried that yet :) I play 320x200 on 1600x900, will try higher res soon, I am having to much fun trying out all kinds of mods ! =D