Hello commander (cheater and translator)!

When I translated openxcom in 2015 for my personal use, it was necessary to make quick progress, which is very easy with openxcom. But I found manual editing too laborious, so I started to program this savegame editor. However, a few other projects have come to the fore and I postponed the project for a long time. Now in September 2018 I decided to resume the project ...
The code written so far was more advanced than I remembered, but the code was very amateur, so I had to spend some more time to improve it.

The main functions are now completed, so that a publication can take place.

With this savegame-editor you can change many important things in your savegame, such as:

- Available money

- Difficulty level

- Switch from IRONMAN to "normal" gamemodus and vice versa

- Speedup (next) manufacture (the next item will be completed at the next full hour)

- Speedup your researches (all research begun will be completed the next day)

- Speedup your transfers (all transfers / will arrive at the next full hour)

- Remove warning from the council of the funding nations

- Edit the value of your soldier-stats

- Finish buildings

- Repair, refuel and rearm your crafts

- Heel bleeding wounds in battlegame


1) Extract the 'OPENXCOM_Trainer.exe'

2) Start it

3) Choose your language (english or german, but you can translate it too)

4) Choose the path of your 'openxcom.exe'

5) Make your settings

6) Open a savegame

7) Set your options

8) Click the 'apply' - button

9) Save your edited savegame (be sure you activated 'create backup' or use 'save as...')



  • Initial Release (05.10.2018)

Maybe coming soon:

Version - (xx.xx.201x)

  • Enhanced (cheating) mode (change look, gender, names of your soldiers. Edit the quantity of items in your bases and more)

Bugs: --> If you find any bugs, please post it HERE. It would be great if you can provide your savegamefile too!

  • If you are using many mods, its possible, that you got problems with the option 'Repair and refuel crafts, reload craftweapons' - meaning that crafts will be assigned the wrong values for maxFuel,maxAmmo, but they will be ready for use.


5 of 4082 (4 today)Humax




Guest @guest

This comment is currently awaiting admin approval, join now to view.