#Expanded Terror Reworked by hellrazor
#Based upon the work of luke83 which made all this lovely maps
Credits go to:
- hellrazor for reworking and bugfixing
- luke83 the original maker of this mod
- Hobbes for compatible MADECOR.MCD
Requiered: openxcom_git_master_2015_07_28_1355 or newer
The times of the usuability for Lukes Expanded Terror Missionsis is back again,
running trimmed and finely on the newest github code from OpenXcom.
To be honest, the old Maps had some serious quircks, wrong placed
wall tiles, not connected route nodes, wrong asigned spawn points and so forth.
This Version comes with a overworked Route/Node Network, it also has the cellars
removed, since they caused more trouble then they were worth it.
Since i adapted those Maps for my Hardmode Expansion Mod, i decided to also release them
as a standalone Mod, so people can try them out and enjoy them once more.
The Maps are now also compatible with MADURBAN Terrain from the Terrain Pack,
so they will probably find there way into it.
#Lukes Expanded Terror Reworked by hellrazor, luke83
- Go to your Mod folder and delete the old "Expanded_Terror_Reworked" directory.
- Extract Zip file
- Copy over the directory "Expanded_Terror_Reworked" in your user mods directory.
- Active "Expanded_Terror_Reworked" under Mods