How are ratings calculated?
Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Rating levels
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
6 comments
Hi getting a "Height of map AULTA* too big for this mission" error in Open XCOM Extended. All patches applied. Cheers.
1
well , this mod only work for vanilla, since i can put all their UFO heights to 9 , so if a different mod spawn a different UFO i can´t set up the height
1
Oh that makes sense! Thanks for the feedback, so you're saying I can't use it with other mods on this site? Or just OXCE? Cheers.
1
meaning you can use all mod´s that don´t create another UFO Types, since it´s deployment usualy is 4 or 5 height , exception being 40k where all UFO are 9 height in deployment
1
It would be a good idea to attach a proper license to this, to avoid any problems for users of your mod. Given your current stance of "you can use as you like, just credit", CC-BY would be appropriate. Please read up on it, but be aware that it's impossible to "take it away" retroactively.
1
You are such a good man. :) Thanks for creating it making it available to all! 🙌
1
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