OpenXcom

Enhanced maps for OpenXcom

Released (updated ago). Ranked 50 of 152 with 184 (1 today) downloads

Created by Bulletdesigner (mod ID: 68126)

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Credits to all openxcom team and there god given tools

Just drop in the mod folder and activate.

Mini Map Scan G is now compatible with vanilla and 40k (already there no need to install)

This mod works as standalone, and like all my other stuff, all the resources are free and can be used on other project´s/ megamods, just give the proper credit´s

Releases

FilenameSizeVersionAddedOptions
enhanced_maps_1.2.zip284.99kb1.2

enhanced_maps_1.1.zip285kb1.1

enhanced_maps.zip278.64kb1.0.0

6 comments

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AW
awjd06 @awjd06

Hi getting a "Height of map AULTA* too big for this mission" error in Open XCOM Extended. All patches applied. Cheers.

Bulletdesigner
Bulletdesigner @brunoantunesarq

well , this mod only work for vanilla, since i can put all their UFO heights to 9 , so if a different mod spawn a different UFO i can´t set up the height

AW
awjd06 @awjd06

Oh that makes sense! Thanks for the feedback, so you're saying I can't use it with other mods on this site? Or just OXCE? Cheers.

Bulletdesigner
Bulletdesigner @brunoantunesarq

meaning you can use all mod´s that don´t create another UFO Types, since it´s deployment usualy is 4 or 5 height , exception being 40k where all UFO are 9 height in deployment

kav2k
kav2k @kav2k

It would be a good idea to attach a proper license to this, to avoid any problems for users of your mod. Given your current stance of "you can use as you like, just credit", CC-BY would be appropriate. Please read up on it, but be aware that it's impossible to "take it away" retroactively.

efrenespartano
efrenespartano @efrenespartano

You are such a good man. :) Thanks for creating it making it available to all! 🙌