OpenXcom

Elerium Flares for OpenXcom

Released . Ranked 175 of 232 with 448 (0 today) downloads

Published by Starving_Poet (mod ID: 59818)

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Elerium Flares are a tier 2 flare that unlocks after Alien Alloys and Alien Grenade research.

They require 1 alien grenade, 1 piece of elerium, and 2 alien alloys to manufacture.

Compared to standard electro flares, they have a 50% larger range and just take a couple to light up an entire map.

In OXCE these will need to be primed before they will light up to prevent revealing your soldier before they are thrown.

Releases

FilenameSizeVersionAddedOptions
eleriumflares.1.zip4.39kb1.0.1

eleriumflares.zip4.38kb1.0.0

3 comments

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0xebjc
0xebjc @0xebjc

Mod will not load in OXCE, it doesn't show up in the mod menu.

The reason is because the metada.yml needs to be fixed in the archive. the version number is in number form and needs to be encapsulated with quotes to be in string form, change to this to fix and resave into the archive.

version: "1.0.1"

0xebjc
0xebjc @0xebjc

Well I thought that would fix it, but it still won't show up in OXCE v7.0

AH
ahnyoungjune @ahnyoungjune

really coooool!! now I can fight in dark dark night.
at first I hate night fight, so, I use alltime daymode, but I can fight in night. because of this mode
thanks!!