Released (updated ago). Ranked 32 of 259 with 1,457 (0 today) downloads

Published by Luke83 (mod ID: 86864)


This map pack is a collection of assets from various OXC modders who have agreed to share their works under the CC-BY-NC licence. This pack is intended to be free to use for any OXC player & modders without any restrictions in use ( so they can be built into other peoples mods without concerns as long as credit is supplied). For a full list of goal for this project, please visit here:

This map pack comes in 3 varieties: Vanilla (usable with OpenXcom), Vanilla Extended and Hybrid (usable with OpenXcom Extended only). Please only activate 1 version at a time in game, they are not intended to be used together.

Vanilla Edition includes:

  • Several new & expanded landscapes
  • Several new terror missions
  • Expanded UFO varieties
  • Expanded Alien Base Layouts

Vanilla Extended Edition includes:

  • Completely new Globe with expanded textures
  • Several new & expanded landscapes
  • Several new and TFTD converted terror missions
  • Expanded UFO varieties
  • Expanded Alien Base Layouts
  • New Countries and Borders
  • New Cities

Hybrid Edition Includes:

  • Completely new Geoscape with expanded textures AND ocean textures
  • Several new & expanded landscapes
  • Several new and tftd converted terror missions
  • Expanded UFO varieties
  • Expanded Alien Base Layout
  • New Countries and Borders
  • New Cities
  • UFO Mission Zones + WATER ONLY MISSION ZONES + TFTD Artifact & Shipping Lanes
  • Underwater Battlescape palettes from OXC-FACTIONS, one for each DEPTH of water.
  • TFTD Terrains converted to UFO palettes for all underwater Maps
  • Working Example of Underwater Bullet Trails in game

Note: The Hybrid version is not a full Hybrid game, it only adds some underwater maps to your existing game and is intended as a building block for other modders not a Full game in itself.


The CMP is composed of three main elements:

A.- New globe (available on CMP Vanilla Extended and CMP Hybrid).
This includes a new and improved globe, which has more detailed and better organized textures
It also includes more countries, new cities and visible borders.

B.- New maps.
Maps and terrains created by various members of the OpenXcom community are integrated within the new Globe

C.- New Terror Sites
A lot of new horror sites in new cities, according to their location on the map

There are different ways to incorporate CMP into your project.
1.- If you wish to include the whole project,
Just drag&drop the files from CMP into your own mod folder.

2.- If you want to integrate only the maps
Our recommendation is that you download the CMP Vanilla, which contains only maps and the standard globe, without any extra cities or countries. It will make your job easier.

3.- If you wish to integrate the maps and the globe, but without the new countries
You must remove the ruleset "newCountriesAndBorders_CMP". The "regions_CMP" ruleset contains the new cities linked to negative indexes on "globe_CMP" ruleset, for the new Terror Mission alienDeployments, just in case you want to add new/replace/delete cities.

In general, the integration of one project with another requires some changes and tweaks to be able to adapt to the needs of the creator(s), if you have any doubts about this, don't hesitate to ask us at the official CMP server in Discord!

This mod is a work in progress and we encourage other modders to donate work to this project for all to use.


  • We are still shaping this mod so please provide feedback to us at the OXC Community Map Pack channel here:

Copyright Protection:

  • You will need to own both UFO and TFTD to play this mod, if you do not own both of these games, please purchase yourself a copy here: or
  • To ensure you own a legal copy of TFTD, you will need to manually drag into the mod folder both the TFTD/MAPS folder and the TFTD/ROUTES folder.


cmp_vanilla_v0.8.zipefrenespartano2.02mb0.8 Vanilla

cmp-vanilla_extended_v0.8.zipefrenespartano4.98mb0.8 Extended

cmp_vanilla_v0.7f.zipefrenespartano1.69mb0.7f Vanilla

cmp_extended_v0.7.zipefrenespartano4.92mb0.7 Extended

cmp_vanilla_v0.7.zipefrenespartano1.69mb0.7 Vanilla

cmp_extended_v0.6.zipefrenespartano10mb0.6 Extended

cmp_vanilla_v0.5.zipefrenespartano3.96mb0.5 Vanilla

cmp_extended_v0.5f.zipefrenespartano4.77mb0.5f Extended

cmp_extended_v0.5.zipefrenespartano4.77mb0.5 Extended

cmp_vanilla_v0.4.zipefrenespartano1.72mb0.4 Vanilla

cmp_hybrid_v0.5.zipefrenespartano2.55mb0.5 Hybrid






Join the community or sign in with your gaming account to join the conversation:

nickkeane @nickkeane

Getting a crash when starting a new game when CMP_VANILLA is enabled w/ latest version.

FileRecord::at(Resources/Globe/REACH_TEXTURES.png): requested file not found.

Version: CMP_VANILLA 0.7
OXCE: v7.5.3

efrenespartano @efrenespartano

Weird issue indeed! Dunno why it happened in the first place but thanks for reporting it!

Turns out, it slipped behind the radar because it have lazy loading enabled, so the defined sprite wasn't required and ignored.

nickkeane @nickkeane

Getting an error on a map gen. Not sure if it has something to do with the newer versions of OXCE.

Height of map too big for this mission, block is 9, expected 4

Version: CMP_VANILLA 0.5
OXCE: v7.1

efrenespartano @efrenespartano

Couldn't recreate the issue, mate. Perhaps related to a certain UFO?

mmm2342 @mmm2342

The strings for all 4 new Antarctica cities are not defined in CMP-VANILLA_EXTENDED\Ruleset\extraStrings_CMPV.rul.

Following strings are missing: STR_MCMURDO, STR_VOSTOK, STR_AMUNDSEN and STR_BELLINGSHAUSEN. They are referenced in CMP-VANILLA_EXTENDED\Ruleset\regions_CMPV.rul.

efrenespartano @efrenespartano

Fixed, thanks for reporting!

waldotheranger @waldotheranger

Lol. "purchase at or"
Very true. there really is only one option.

Luke83 @luke83

if you hover over the link, one actually links to UFO and the other to TFTD :)

PrecentorApollyon @precentor-apollyon

This is information for those whom are interested. Please note this community pack is currently not compatible to any version of my Hybrid mod. However, if any whom are keen, the Underwater Battlescape pallets and the vanilla edition of this pack can made be compatible with some .rul script modding. All the TFTD Terrains, maps and route are already available in the Hybrid mod with Underwater Bullet Trails. UFO and TFTD aliens does terror missions from either side of both games and more. The Hybrid mod already has its own mission zones for Land, sea and shipping strikes. This posting is not to compete with the Community pack, but to clarify which feature already is existing in my Hybrid mod, should any modder wishes to attempt in merging this community pack with my Hybrid mod. Unfortunately, I won't be making a compatible patch like I did with Luke's Hybrid Globe, due to timing availability. Should any user wants this community pack, they either have to do it themselves or wait for the authors from this community pack to make it compatible. Thank you. -Precentor Apollyon

Luke83 @luke83

LOL, dont think the above disclaimer is really needed as in general most mods are not considered "compatible" with other mods unless specifically tested :)

Dioxine @dioxine

This guy... is special :)

PrecentorApollyon @precentor-apollyon

Oh thanks for the kind comment Missy. Just like you praise Hobbes, which lead to the origin of this Map pack! So many contribution but where’s Hobbes?